3/11/2023 0 Comments Street max scene vray for revitIf the resolution is big, and edge length is in pixels, that could lead to enormous preparation times (as now displacement is calculated -by default- before the rendering phase starts. It's enough to have one stray displacement with bad settings somewhere (it could be a modifier, or a shader.) to force v-ray to subdivide a lot. What does the memory usage look like when the process goes on for 8 minutes? no displacement or fur.It indeed looks like you have something creating a metric ton of *dynamic* geometry (i.e. Its a revit based project so i'm sure there are duplicate "families" not sure if those get converted some how to instanced geometry or not when exporting the vrscene.
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